Alright, today we
look at Stargate, a 1981 side shooter developed by Vid Kidz,
Published by Williams, and designed by Pinball fame Eugene Jarvis.
It's a sequel to the immensely popular Defender.
Ah Williams, I
remember they used to come up with some classic arcade
games. Such amazing games like Defender, Stargate, Joust, Sinistar
and... Um... Joust 2? Okay so they were'nt the biggest arcade
developer, but they did know how to make them. In an earlier review,
I said Defender was okay, ahead of it's time but still a little
sloppy. And as far as sequals go, this game is much
better.
Just
like in Defender, you play as a cool looking space ship, your goal is
to defend planet earth from alien forces. And if people thought
Defender was complicated, then you should see Stargate.
See,
Most arcade games at the time had maybe two directional buttons and a
fire button like Galaga, or a joystick and a jump button like Donkey
Kong, or even just a joystick like Pac-Man. But Stargate had two
directional buttons, a fire button, a thrust button, a smart bomb
button, a reverse button, a invisibility button, and a hyperspace
button. Yeah, I grew up with complicated 8 button plus D-Pad
controllers and I was still feeling overwhelmed. Not only that, but
there were fifteen varieties of enemies that could attack you, and
every one had a distinct appearance and behavior patterns. The
mini-map also made a comeback, which really comes in handy when you
got like 45 mutants trying to chase you down. Basically, this game
has a lot going on. It's no wonder this game had a reputation for
having a very
steep learning curve.
So
how does the game hold up? Pretty good! I'm enjoying this “trend”
of doing something other than a Space Invaders clone. The game came
out four years ago guys. Get over it. The graphics are incredible,
probably some of the best I've seen so far on this list. The color
range they're able to achieve seems to be beyond even what the NES
could be capable of. In fact, looking at the NES port, this game DOES
have wider color range as both the title screen and the laser blasts
don't have that cool rainbow effect. I'm not sure how they did it,
but it sure is damn impressive. The learning curve is steep, but it
just makes it even that much more impressive to watch a truly skilled
player play the game. The variety of enemies and your methods of
killing them keep things interesting and different each time you
play. Overall, I liked it. I'm not sure why this game isn't as well
known as it's predecessor as this game is truly superior. Basically,
if you like Defender, you're gonna love
Stargate.
Oh,
and this was the first game where I was able to enter my full name!
Not just my initials.
All that's missing is the hyphen |
Next
up: Venture
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