Sunday, November 27, 2016

#0054 Dragon's Lair

Today I played Dragon's Lair an Adventure game from 1983 from Cinematronics.

Fuck that game. Jesus Christ.

A. The game is EXTREMELY dificult to emulate, finding all the files I needed and getting them to work correctly was a chore But this seems to be a more and more common occurrence. Es specially in computer games of this era.

B. People told me that this would be “Quick Time Events, the Video Game” that’s all well and good, I’m not bad at quick time events, but I would really like to know when those events occur. They give you NO clue what you’re supposed to be doing something until it’s too late. I swear to god I was stuck on that first bridge forever!

C. That’s it. That’s the whole game. Not that I was expecting much more, but what I was expecting was some amazing visuals by Don Bluth and to his credit, Mr. Bluth did an amazing job. When you can see it. It upsets me that this is the best looking game I’ve seen so far, but the quick-time events occur so frequently and are so unforgiving that you have zero time to admire the craftsmanship that went into hand drawing every frame. Would it kill them to linger on a cut scene longer than a couple seconds?

Ugh, maybe I’m just bitter because I was so bad at it.

Next up: Gyruss

No comments:

Post a Comment