Tell me if this game
sounds familiar to you. It's a game where you play as a paddle and
your goal is to hit a ball at a series of blocks, the goal being to
break through those blocks at the top of the screen. Sound familiar?
Well what about a game where you play as a paddle, the goal being to
hit a ball back at your opponent while avoiding missing the ball
yourself. If the games you were thinking of were Breakout and Pong...
You'd be right. But if you were thinking of Warlords, a game
developed by Atari four to eight years later because you read the
title of today's review... Yeah, you'd still be right. Yep, it took
'em four years and dozens of clones by other companies, but Atari
finally did it. They combined Pong and Breakout into one game and
called it Warlords.
In this game you
play as one of four “warlords” in one of the four corners of the
screen. You're guarded by what looks like, maybe, a brick wall?
Topped with... You know I'm not even sure what those six things
sticking out are supposed to be. I know what they're NOT they're NOT
battlements because there's a big hole in the middle of each that
would defeat point of using them as cover. Your goal is to defend
this big square from an onslaught of fireballs by deflecting them
with only one shield. Your goal is to deflect the fireball back at
the darth vaders, whittling down their walls to get to the soft
creamy warlord center. Once you hit a darth vader directly, it
explodes and is out of the game. You do this with all the others and
if you're the last one standing at the end of the game, you win!
Yeah, this is a
pong/breakout clone. Like, Atari doesn't even seem to have any shame
about it. The graphics are sub par, the “music” is about as good
as Boot Hill, the AI's are assholes who all try and gang up on you,
the Color choice is headache inducing, the physics are wonky and are
even a step down from Pong... And it's probably one of the funnest
games I've played so far.
I mean it. This game
is addicting, while yes, it's a pong/breakout clone, I think Atari
realizes that and doesn't try to be anything else. Once that fireball
really gets going and more than one fireball enters the field, the
game just turns into all out chaos as you try desperately to deflect
the fireball at the enemies exposed area, and it actually gets kind
of tense when you realize that you're almost completely exposed and
one more hit would be the end. I actually wish I could play this with
others as I honestly think it would make a great party game. So yeah,
I recommend it. If you want to play a more updated version, there's
an XBLA version that came out in 2008 and 2012, but I've never played
either version so I couldn't vouch for it. Oh, and it's also worth
mentioning that this game was ported to the Atari 2600, and is often
regarded as one of the best games for that console.
Up next: Centipede
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